Wednesday, November 30, 2022

We Focus on TTRPG's Here
The Nerath Campaign & The Nerath Timeline
The current year for our Nerath campaign is set during the year 103AE.
Inspired By Gary Gygax

As far as real world issues goes, we've never had to address these issues here and for that I am extremely thankful. We are not anything special here, just a group of gamers trying to have a good time and I think we've grown quite a bit which makes me happy. I hope that we can continue to grow and expand as time goes on!

However there is a lot of turmoil going on in the outside world and I want to make something clear here.

We will not discuss matters of justice and equality here. We (and I, specifically) believe firmly that heroes of high fantasy settings would have never looked at anyone or anything and wondered . . . what do they identify as, are they gay or straight, what race, color or sex a person is/was, no, they wouldn't because it never would have came up and it will not come up on this blog or within my games. None of that matters here because we are all adults here and we treat people like adults.

We don't care about any of that silliness here, this is a Dungeons & Dragons campaign blog . . . it does not matter what you are, what you believe in, what color you are, what sex you are or were, none of that matters here and it will not be discussed here, so keep it to yourself.

If you feel the need to push any of that in peoples faces where this campaign is concerned then please go somewhere else, we are here to play tabletop games and nothing that happens in the real world matters here. You won't find people yelling at the world about what pronouns they are, or if they identify as a lamp shade in this group. We are not for it or against it - we simply don't care. This is a GAMING BLOG covering a Dungeons & Dragons setting and the story that it holds. No one here cares about any of the above mentioned things, keep it to yourself and let us focus on the adventuers that happen here.

If you disagree with this, feel free to leave this place and never come back. I hope you take the time to reflect on your beliefs and understand that what you believe in, should be none of anyone elses business, and people will not be forced to address you by your silly pronoun - keep it to yourself. Once again, this is a Dungeons & Dragons campaign blog and that is all that should matter to anyone who visits this website.

People that sit around our real world or virtual table are all grown ass adults and we don't give a damn about your pronouns or your real world politics. Now, with all that silliness out of the way, we hope you enjoy your visit here and please feel free to say hello in our comments sections. We would love to meet you.

Tuesday, November 29, 2022

Phandalin
The Nerath Campaign & The Nerath Timeline
The current year for our Nerath campaign is set during the year 103AE.
Inspired By Gary Gygax

Phandalin is a settlement in Nentir Vale that enjoys much prosperity in the last decade. It was raided by orcs in 41AE and subsequently abandoned. It was eventually resettled in 61AE as a frontier settlement of farmers and prospectors. Phandalin is a modest and quiet town of farmers, woodcutters, trappers, and miners built atop the ruins of old Phandalin. The settlement quickly grew to about fifty well-maintained structures built of stone, lumber and flagstones with three deep wells providing water.

The town is dominated by an apple orchard on the west side and a ruined manor atop a hill to the east. The townsfolk congregate in a small town square and an adjacent town green. Phandalin is located in the southeastern region of Nentir Vale, nestled at the base of the southern Dawnshroud Mountains. It is southeast of Fallcrest where the road that ran from the Trade Road faded into the Triboar trail. This is a region rich with both natural resources and adventuring opportunities and is also quite dangerous.

The climate is temperate with an average yearly rainfall of 18 inches (46 centimeters). It does see snowfall during the winter months but not in abundance, the temperature does drop well below freezing through the colder winter months. For the most part, the settlement of Phandalin is a quiet, quaint and peaceful settlement. The inhabitants of Phandalin are very welcoming to outside traffic and especially adventurers looking for work.

When Phandalin was first reestablished, it had no real functioning government, and the Phandalin Miner's Exchange began acting as a center of records-keeping for local mining claims. It did eventually elect a sherrif and an administrator but Harbin says they both left town without giving any notice at all.

Now the townsfolk annually elect a "townsmaster" who serves as a judge and mediator as well as keeps town records who can be re-elected from year to year. In 101AE, Harbin Wester was elected as the townmaster. Harbin welcomes to Redbrands into Phandalin, telling the townfolk they are protecting the settlement and are a good thing for Phandalin. He gives them free rein in Phandalin and firmly believes they are what is best for Phandalin even though the settlements residents think otherwise.

After diminished faith in the abilities of a single townmaster to address threats to the settlement in the recent years, the townsfolk instead elected a three-member town council, consisting of Harbin Wester, Sildar Hallwinter, and Halia Thornton.

The local guard barracks and jail are located on the eastern side of Phandalin and is where the local militia are housed. Phandalin is a mostly self-sufficient town: it has enough small farmhouses to provide farming for the settlement and a few miners giving the residents everything they need to survive. Phandalin exchanges their surplus of goods for luxuries, trading with other communities of the vale.

Phandalin is adjacent to land which is good for farming and ranching, and is near enough to Winterbole to support a woodcutting and logging industry. Most of the wealth, however, is from mining in the nearby Dawnforge Mountains for gold, platinum, and cold iron. Phandalin was originally a farming community and a member of the Phandalin Pact, giving them access to the Forge of Spells and the mining operations in Wave Echo Cave to the east. However, when the orcs of the vale had destroyed all game in their realm, they went in search of food and turned on the human settlements in the area, raiding them. Phandalin was the main settlement that was attacked, and it was overrun and then abandoned.

The settlement remained abandoned for years. Roughly fifty years ago the area experienced an influx of tourists and adventurers. Beginning around 61AE, settlers from Fallcrest and Winterhaven began resettling the ruins of Phandalin, and the rebuilt town was well-established by the year 71AE.

Around this time, challenges befell the town. One was a group of bandits known as the Redbrands, or the Redbrand Ruffians, who settled in Phandalin, making their lair under Tresendar Manor. They were said to have committed several terrible acts, such as racketing local businesses, kidnapping over a dozen travelers to sell into slavery, killing the woodcarver Thel Dendrar for his defiance, and later kidnapping his family but none of this has been confirmed as fact, since no action has been taken by the townmaster. Unimpressed with how the townmaster, Harbin Wester, handled these challenges, the townsfolk restructured their government to include a town council which doesn't seem to be doing much better.

During 102AE, much of the mineral wealth that was expected to flow into the town failed to materialize. The town could go for months with no new income from the mining operations, and efforts to open the ancient mine at Wave Echo Cave were abandoned.

Notable Locations
Stonehill Inn
Smithy
Phandalin Patisserie Shoppe
Barthen's Provisions
Phandalin Miner's Exchange
Temple of Avandra
Shrine of Luck
Moneychanger's Shop
Danley and Sons Inn
Townmaster's Office
Woodworker Shop
The Sleeping Giant
Lionshield Coster

Tresendar Manor
Edermath Orchard
Phandalin Cemetary
Alderleaf Farm

Tuesday, November 22, 2022

Mistwatch
The Nerath Campaign & The Nerath Timeline
The current year for our Nerath campaign is set during the year 103AE.
Inspired By Gary Gygax

Huddled against a hillside on a stony shore, Mistwatch has an exquisite view of Lake Wintermist’s cold water. A sleepy town of 565 citizens, blessed with riches from timber cut from the Winterbole Forest, and well fed on trout and salmon drawn from the clear, mist-covered water, Mistwatch has long known peace and prosperity until recently.

After Lord Cadimus Zaspar "the lord of Mistwatch" castle was completed, stone buildings replaced the wooden shacks and piers grew out across the water to meet the burgeoning fishing industry’s needs. The crude hamlet became a thriving town, a trade partner for nearby Winterhaven, and an important stop for merchants bound west from Fallcrest, Hammerfast, and Harkenwold.

Even though Winterhaven has authority over Mistwatch, the settlement still has a local ruler whos name is Lord Cadimus Zaspar of House Zaspar who rules from his castle Widower’s Watch which ironically was the very first structure built when Mistwatch was founded. Lord Cadimus Zaspar lost his beloved wife to sickness the first year after claiming his land.

Its people are simple folk. They make few demands on Lord of Winterhaven Ernest Padraig and are content with the lives that has been given to them, finding peace and accord with their neighbors in spite of all that is happening to Mistwatch. The trade that comes through Mistwatch "not so much these days" helps the town keep up with goods they cannot acquire themselves.

Over the last year a thick mist has slowly developed that now covers Mistwatch. The mists have grown thicker and darker with the passing of each day and the settlement seems to grow more sinister the thicker the mists get. Within the last year, this settlement has gone from a peaceful, civilized location to a dark and gloomy place.

The overall population has also dropped as well due to people just packing up and leaving . . . some moving to Winterhaven while others as far as the city of Fallcrest. Many rumors are starting to circulate concerning this settlement, whispers of folk disappearing in the middle of the night. Mistwatch is slowly transforming into a domain of dread.

Notable Locations
• Beacon Inn
• The Baited Hook
• Mistwatch Temple
• Mort’s Supplies
• The Sink
• Smoke on the Water
• House on the Rocks
• The Run

Notable Names
• Cadmus Zaspar
• Cadmus
• Bartleby Haff
• Captain Cara
• Mort
• The Pinrae family

Sunday, November 20, 2022

Settlement of Nenlast
The Nerath Campaign & The Nerath Timeline
The current year for our Nerath campaign is set during the year 103AE.
Inspired By Gary Gygax

Nenlast is a small town on the eastern short of Lake Nen. Directly north is Winterbole Forest, and to the south are the Old Hills and the dwarven outpost of Hammerfast. With a population of only about two hundred people, most of Nenlast's citizens are fishermen, catching black trout and bass out of Lake Nen and selling their catch across the Nentir Vale.

This tiny human village lies at the east end of Lake Nen. The folk here make a meager living by trading smoked fish to the dwarves of Hammerfast. They also deal with the Tigerclaw barbarians of the Winterbole Forest. When the wild folk choose to trade, they come to Nenlast to barter their pelts and amber for good dwarven metalwork. Over the many years, Cromlen the Sorcerer has placed Continual Lights spells throughout the settlement to keep the community illuminated. It began as a way to detect Orcs raiding into the region and harrassing Nenlast but over time, it just became a way to keep the settlement illuminated during the nightime hours with enough lighted locations to keep the settlement dimly lit during the night.

It maintains a standing population of approximately 200 citizens year round. The population does not fluctuate from season to season, the warmer months might increase to a population somewhat due to kinfolk visiting and such. The settlement sees a small amount of traffic from travelers who usually stop at the Black trout Inn but shortly after are moving on, and is used more as a crossroads than anything else.

The settlement is governed by Lord Mayor Thure Karn. The settlement has no real standing miltia, only a few locals "former adventurers" that casually keep watch over the settlement, and Nenlast has seen no trouble in a very long time. Their are a few shops and stores located here as well as the Black Trout Inn "which serves some of the finest food in the region" .

Farming and fishing are the primary source of income for Nenlast although the location does have a smithy which sometimes trades with outside settlements.

Like many small settlements across Ansalon, Nenlast has autonomy in how it governs itself, electing its own officials and imparting its own brand of justice. Only when issues go outside their expertise or infringe upon another jurisdiction are they prone to ask for aid or upscale the matter to outside sources.

Nenlast holds frequent festivals, feasts, and fairs throughout the year, including the Forever Nenlast pageant, a competition for the title of "Gem of Nenlast" which is held until the following year when the Forever Nenlast pageant is held again, and also the midsummer Peachiest Pie bake-off is held during this celebration. The festivals will also have other random events and contests that change from year to year depending on popularity.

The Forever Nenlast pageant is an annual festival, first held in 101AE. It consists of an interview, a talent show, and an evening wear exhibition. Persons who won in previous years may re-enter in later years to potentially win the title multiple times.

Though the competition is primarily held for residents, those from out of town may also enter; entry is open to all ladies of the vale. Other festivities during this pageant include a presentation of pies during the day, which are also judged in a competition, and a presentation of barbecue and smoked foods at night.

Notable Locations
Moon Tower
Black Trout Inn
Chapel
Docks
Erkar's General Store
Ironheart Smithy
Marita's Bookshop
Benton Stables
Nenlast Patisserie Shoppe
Watch House
Traders Establishment
Traders Bank
Mayor's Office
Tenements
Market Square

Cemetary
Old Lighthouse