I wanted to write up an article describing the game rules we will be using. We are using a "modified" Old-School Essentials system with a "lot" of AD&D rules added to it and a small few 5th edition house rules . . . all of which I will explain below.
The main thing we will be using from Old-School Essentials are the class/race system. With this system you have core classes and racial classes but no actual choosable races. Core classes are classes like Fighter, Thief, Cleric and others. The racial classes are classes like Elf, Dwarf and Halfling to name a few. Any core class that is chosen will automatically be human as a race and any racial class that is chosen will be "that race", for example if the Elf class is chosen then the race will also be Elf.
All races will not have any racial bonus like you have in AD&D and other editions. I know it sounds confusing but once you get a graasp of it then it is actually rather simple to understand. Here at this link are the available classes we currently have in our games.All spells, magical items and such will come from AD&D. All human classes will have level caps raised to 18 while non racial classes will be raised by 4 based off of the caps in Old-School Essentials. The reasoning behind us using Old-School Essentials classes but using most of the AD&D rules is simple, I want to make things challenging for my players.
Old-School Essentials classes are not anywhere near as powerful as new edition classes, even AD&D classes so players can't simply have characters charge in and run through all the enemies that they face. We do plan to use a few 5th edition rules as house rules . . . mainly Advantage/disadvantage and death saves. More 5th edition house rules may be added later but at this time I don't see any I want to use.
The goal is to combine two sets of rules but keep things as classic as possible. This is a brand new "modified" system that I came up with that has never been tested. I am sure we will encounter bugs that will need to be ironed out and fixed but overall I think I have it pretty well hammered out.
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